| Codes | Effect |
|---|---|
| add_money "amount" | Gives you the specific amount of gold. |
| auto_win "attacker/defender" | When at the battle scroll, input this code in, attacker if attacking, defender if defending and press auto retaliate button. Automatically wins. |
| give_trait this "trait" "level number" | Allows you to give any trait your faction can have to a specific general. |
| process_cq "settlement name" | Anything in the city's building queue will be built automatically. |
| add_population "settlement name" "amount" | Allows you to give a city more population automatically. |
| toggle_fow | Toggles on or off the fog of war. You can see the whole world map when inputted. |
| move_character z x,y | z=name of settlement or unit without title (except Captain). x,y=coords |
| show_cursorstat | Shows coordinates under mousecursor in format x,y |
| character_reset | Allows a character to move again. Does not always work |
| create_unit "settlement or character" "unit ID" "amount (1-5)" "experience (1-9)" "armor (1-3)" "weapon (1-3)" | Creates Unit at any settlement/general you like |
| george | Mercenary Monster Ribault |
| houston | Mercenary Rocket Launcher |
| istanbul | Mercenary Monster Bombard |
| madras | Elephants |
| rogan | Elephant Artillery |
| vindaloo | Elephant Rocketeer |
| GoodCommander 5 | Increases command skill. |
| GoodInfantryGeneral 1 | Increases command skill (situational) |
| GoodCavalryGeneral 1 | Increases command skill (situational) |
| GoodAmbusher 5 | Increases command skill (situational) |
| GoodAttacker 5 | Increases command skill (situational) |
| GoodDefender 5 | Increases command skill (situational) |
| GoodAdministrator 3 | Increased Law, Trade Income |
| Intelligent 3 | Increased Command, Income |
| VictorVirtue 3 | Increases Chivalry |
| PublicFaith 4 | Increases Piety |
| BattleChivalry 5 | Increases Chivalry |
| NaturalMilitarySkill 3 | Increases Command |
| Energetic 3 | Increases Movement Points |
| HaleAndHearty 3 | More kids, increased general's hitpoints |
| PoliticsSkill 3 | - loyalty, + authority |
| MathematicsSkill 3 | Increased Income |
| FathersLegacy 3 | Increases Authority |
| GoodTrader 3 | Increased Trade Income |
| GoodMiner 3 | Increased Mining Income |
| HighPersonalSecurity 3 | Increases Peraonal Security |
| BattleDread 4 | Increases Dread |
| Loyal 3 | +Chivalry,Loyalty |
| Brave 3 | +morale |
| brilliant_inventor | +30 build points, +1 farming, 20% bonus on mining income |
| bard | Adds Morale, Popularity |
| drillmaster | +25% movement, unit recruitment discounted |
| apothecary | Have more kids. |
| doctor | Have more kids, improves casualty recovery chance. |
| scribe_ancillary | Adds Authority, Income Bonuses |
| mentor | Increases Command |
| foodtaster | Increases Personal Security |
| tutor | ncreases Piety, Trade Income |
| bodyguard | Increases Peraonal Security, Decreases Popularity |
| Increases Peraonal Security, Decreases Popularity | Increases Hit Points, Personal Security |
| shieldbearer | Increases Hit Points, Lowers Morale |
| dancer | +2 to agent's skill |
| catamite | +1 to agent's skill |
| courtesan | +1 to agent's skill |
| +1 to agent's skill | +1 to agent's skill |
| GoodSpy 5 | TRAIT +1-5 to spy's skill |
| GoodAssassin 5 | TRAIT +1-5 to assassin's skill |
| GoodSaboteur 3 | TRAIT +1-3 to assassin's saboteur skill |
| PriestLevel 1-2 | 1 = bishop 2 = cardinal |
| NaturalPriestLevel 1-3 | +piety |
| StrongFaith 1-4 and/or PublicFaith 1-4 | +piety |
| TouchedByTheGods 1-3 | ++piety |
| Purifier 1-3 | + piety, +eligibility +purity +violence |
| paladin | +1 security, +1 purity, +1 violence |
| witch_hunter / deacon / librarian | +1 piety |
| zealous_disciple | +1 piety, +1 personal security |
| nun | +1 piety -1 violence |
| monk | +1 piety -1 purity |
| NaturalSpySkill 1-3 / NaturalAssassinSkill 1-3 | +1-3 agent skill |
| AssassinsGuildTrained 1/ ThievesGuildTrained 1 | + 1 agent skill |
| AssassinsGuildMember 1/ ThievesGuildMember 1 | + 1 agent skill |
| accomplice | + 1 agent skill |
| monkey | + 1 agent skill |
| explosives | + 1 sabotage |
| handgun | + 1 assasination, +2 law (improves public order) |
| pickpocket | + 1 agent skill, +1 line of sight |
| spyglass | + 2 line of sight |
| beguiling_bard | + 1 agent skill, + 1 personal security |
| false_documents | + 1 agent skill |
Want to make more fun?GamesCheatcode is a collection of Cheats you can use to add a little more spice to your gameplay.
Monday, 16 September 2013
Medieval II Cheats
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